![]() ![]() Verry, verry bad.ĭevs doing weekly updates, with one or two things, nothing special or big.Įvents are just copy/paste from each other. Mods playing all time on alts, never on actuall MOD char to help players. Playing there for like 50 days or more, verry disapointed with devs/mods. BUgged allot of things and not getting fixed. ![]() and for pet classes-nerfing high end pets like wind/eth pixie and DG/hector to the point where theyre supporting the summoner classes instead of fully doing the job of dps. but pets definitely needs a nerf in terms of damage dealing capabilities for pve.īut rebalancing will actually include every class and that means reworking itself everything, from spellbreaker and chrono shift, also vortex magics and arctic blast returning to its original state for single target also high movement speed reduction, double shot rework, stuns and blinds lasting times rework, stuns cooldowns increase, and much more things on every class, such as setting a huge cd like 40seconds or more on mercenarys ranged stuns and blinds, reworking sword's skills cooldowns. same goes for voidmage or corruptor-they will have to be kept as it is. To rebalance in need of healers and other dds requires much more than that and that also would mean underpowering soul pets/9.7 pets even harder to the point where theyre tankers/dders but not dungeon clearing machines whether it's masterbreeder or overlord and other classes. i can't be arsed with this myself because i don't play gambit anymore. Server actually has no actual balance to be fair. the server population will reduce tremendouslly soon ^^ then fyben started acting as if "it's just speculations that gambit was dying" and if that is truth. and that caused a huge server collapse until trepathy came back and brought players in server. and guess what-the main PVE'ers community voted for this. you can partly thank to their community manager and moderators who asked devs to implement PVE zone months ago because some people begged for non pk farming areas even though theyre at relatively high levels and can defend themselves. people with highest influence will be taken in advance and the rest treated like a side option. This server is full of wimps what do you expect This is a subject heavily discussed within the gambit team we're working hard behind the scenes I can assure you of this and in due time it will be slowly applied all the balance changes will be thoroughly tested before being applied to the live server, Also as for the pet changes I'd be willing to show you one of my pet classes to change your mind Yes, Game balance is currently a little bit of an issue. Please listen to the community and challenge us, make the Templar and the healers needed, otherwise the server won't last long. The rest is to vomit, the slayer unfortunately does not damage, the overlord without the 9.7 pets has very little interest, the void mage and corruptor are no longer the most powerful classes as the description indicates. In terms of class, we have a champion who is the ultimate weapon, an excellent marksman in single target, and a perfect war kahuna. Gladiator bugged to the end, animation too long, skill multiplier insufficient. Wind fairy who does not hit anything (nova useless, disgusting range). There are some balancing issues (the creatures are too nerfed, example: ![]() It's very simple, the new dungeon is great (lacks a bit of difficulty), the new Blue Dragoon stuff is awesome, and there are often events. I have been playing on this server for 20 days now. ![]()
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